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Crash hard beamng drive
Crash hard beamng drive









Nothing felt unintentional or unexpected about the driving, just very precise with a high learning curveįair warning though: while BeamNG.Drive is currently a fun sandbox game, it is definitely an Early Access game. It took some time for me to adjust to how the game wanted me to play, but once I did I found there was actually a deeper level of control over what I could make the cars do. I was confused why driving over simple speed bumps would tear my car to pieces, until I realized I was trying to drive over them at 60+ MPH-a feat completely achievable in a game like Grand Theft Auto 5, but near suicide in the real world. I could noticeably feel the difference between heavy cars and light cars, between a stock engine and a souped up one. BeamNG.Drive probably has the most realistic driving of any car-based game I’ve played, so when I tried to play it like a videogame, things went predictably poor.

crash hard beamng drive

It’s not that the controls are bad, it’s actually the exact opposite.

crash hard beamng drive crash hard beamng drive

BeamNG.Drive may have just crashed onto Steam Early Access this week, but I don’t get the feeling that the driving will get any easier.











Crash hard beamng drive